Brand new interview about Little Inferno and other things is here. Interviewer is Mr. Chris Evans, one of the early supporters of World of Goo waaay back before it launched a long long time ago, and he’s an indie kid too, except instead of making games, he made his own game news site. Go read it!
Here’s an excerpt from the interview:
Chris: Without giving too much away about Little Inferno, can you tell us what games have had an influence on the ideas behind Little Inferno?
TomorrowCorp: Indie games tend to be outlets for their designers’ quirks and anxieties and unusual ways of experiencing the world. So, while we also look to games we love, most of Little Inferno is inspired by real life things that we find scary or confusing or totally absurd. Some things that inspired Little Inferno:
- Playing with fire is really fun, but dangerous. Like kittens.
- The simplest things can often be the most terrifying. (Example: Steven Moffat written episodes of Doctor Who)
- New hobby: Ordering lots of things on Amazon and tracking shipments as they arrive.
- It’s easy to stay stuck in a job that’s kindof ok, but maybe not what your childhood self would be proud of or excited by.
- That slight but constant feeling that films and tv and advertisements and government programs treat you like a kid who’s too clueless to handle subtlety, or real explanations, or drama or comedy that’s not entirely broad and ham fisted.
- Bugs and eggs.
- That feeling of wanting to communicate with other people, but being entirely unheard or misunderstood.
- Dental work.