We are a 3 person team. Here are our games so far:

World of Goo Update, 10 Years Later

Hey old friends, it’s been a long time! We no longer have a 2DBOY blog, so thought I’d post this here – we’ve just updated the Win / Mac / Linux versions of World of Goo for the first time since 2008 or 2009 – and hope you and your modern computers enjoy it!

We’re slowly updating the game everywhere it’s currently available over the course of this and next week. Some info on what’s new:

  • To be super clear, there are no new levels, no new characters, no new battle royale deathmatch mode. This is just a gentle remastering we did for fun.
  • The framework has been replaced. This is the thing that draws all the graphics onto your screen, and sends all the audio to your speakers, etc. This means the Win / Mac / Linux version should work on modern computers again without freaking out, and you can run the game on modern displays at whatever resolution you want.
  • Game now runs at a hi-def widescreen 16:9 aspect ratio by default. The original ran at a squarer 4:3 ratio.
  • Resolution of graphics is doubled. The original game ran at 800×600, and the tiny graphic files didn’t scale to huge monitors very gracefully. We used a few different high quality upscaling tools to start, and then went over each image by hand, tweaking each image further as needed. In a few lucky cases, we still had the original source files and were able to use those. But if you still really want the original flavor, there’s a setting to use the original graphics, also included with the game.
  • Fabulous joke about looking good in hi-def has remained unchanged.
  • Brought over graphical and UI improvements from releases on other platforms, like Nintendo Switch.
  • No more encrypted assets or save files. We hope this makes the game more open and friendly to mod.
  • The config.user.txt file is now located wherever your save file is stored. So no more editing that file in your Program Files folder. It has a bunch of new config vars exposed as well.
  • We’ll be updating the game everywhere Win / Mac / Linux versions are available in the next few days.

Want to try it right now? If you got the game directly from 2dboy.com sometime before 2014 or so, and if you can still find your old download link, dust it off and give it a click. The new Win and Mac versions should be there waiting for you, Linux coming soon. Let us know (here in the comments or at 2dboy.com) how they work for you, and especially if you find any bugs! You can also try to look up your download link here if you can’t find your original receipt.

It was fun returning to World of Goo again, and hope you enjoy this small update!

Kyle (the one from 2DBOY & Tomorrow Corporation)

Now Available on iOS, 7 Billion Humans!

Whip out your iPhone and/or iPad! Text your boss and tell them you quit! And then navigate to the Apple App Store and download your steaming hot new game of 7 Billion Humans! YOU’RE HIRED!

Some fun facts:

  • Available as a Universal App (which means a single purchase works on your iPads and iPhones).
  • Automate your swarms of workers on any device with iOS 10 and higher.
  • Begin your new career in any of 13 languages: English, French, Italian, German, Spanish, Dutch, Polish, Brazilian Portuguese, Russian, Traditional Chinese, Simplified Chinese, Korean, and Japanese.
  • Download your fabulous new soundtrack here!
  • More info, trailers, gifs, here!
  • Thanks everyone, and happy programming!

7 Billion Humans on iPad and iPhone next Thursday Dec 6!

ATTENTION ALL HUMANS! Get your 70 billion fingers cracking and ready to swipe! 7 Billion Humans is coming to iOS devices everywhere next Thursday, Dec 6!

Available as a Universal App (which means a single purchase works on your iPads and iPhones), you can automate your swarms of workers on any device with iOS 10 and higher.

And thanks to our community translators, the game will be available in 13 languages: English, French, Italian, German, Spanish, Dutch, Polish, Brazilian Portuguese, Russian, Traditional Chinese, Simplified Chinese, Korean, and Japanese.

“Do you have an iPhone and love telling people what to do? 7 Billion Humans is for you.” -Dandy Wheeler

More info, video, trailers, and screenshots are here. See you next Thursday!

Nintendo Switch gets 7 Billion Humans today!

Boot up your Nintendo Switches and make room for 7 billion new friends! 7 Billion Humans is now available on Nintendo Switch – in all regions worldwide!

“I’ve never had so much fun – or a job before!” – Princess Peach

“Indeed, not since the 90’s have I felt such joy marching an
entire workforce towards certain doom.” – Bowser

“Wa-haa!” – Mario, speaking through his lawyer

The Nintendo Switch version comes with all the improvements we’ve made based on player feedback so far. And also:

  • Exclusive soundtrack mode.
  • Play using either gyroscopic pointer controls or touch screen.
  • English, French, Italian, German, Spanish, Dutch, Polish, Brazilian Portuguese, Russian, Japanese, Traditional Chinese, Korean.
  • More info from Nintendo here!

Thanks everyone for waiting while we made the Switch version as perfect as possible! And happy programming!

Human Resource Machine Update on iOS

Human Resource Machine on iOS has been updated! Swipe open that device, and get 3 more languages for our friends in Asia (Korean, Japanese, Traditional Chinese) and optimized support for all the new Apple devices.