Boot up your Nintendo Switches and make room for 7 billion new friends! 7 Billion Humans is now available on Nintendo Switch – in all regions worldwide!
“I’ve never had so much fun – or a job before!” – Princess Peach
“Indeed, not since the 90’s have I felt such joy marching an entire workforce towards certain doom.” – Bowser
“Wa-haa!” – Mario, speaking through his lawyer
The Nintendo Switch version comes with all the improvements we’ve made based on player feedback so far. And also:
Exclusive soundtrack mode.
Play using either gyroscopic pointer controls or touch screen.
Human Resource Machine on iOS has been updated! Swipe open that device, and get 3 more languages for our friends in Asia (Korean, Japanese, Traditional Chinese) and optimized support for all the new Apple devices.
Excellent news from the great Mushroom Kingdom! They have approved 7 Billion Humans for release on Nintendo Switch THIS MONTH on Thursday, October 25!
They also have a nice new feature that didn’t exist last time we launched a game. You can now pre-purchase games on Switch. So we’ve made 7 Billion Humans available for pre-purchase starting on October 18 – one week before launch. How efficient!
Thanks everyone for being patient while we worked our way through the twisty system of pipes at Nintendo, and more info coming soon!
7 Billion Humans is finally released (on win/mac/linux anyway!), the dust is settling, and we’re just now crawling out of our launch caves to take a break and see what happened…
The first big surprise was reaching the top 7 on Steam! Don’t they know this is a programming game for nerds? We’re just happy to be at the party, even if we’re the shy kid in the corner:
One of the more thorough playthroughs we’ve seen so far, this brave fellow plays for 5 hours, and does really well. Useful for anyone who’s stuck on a puzzle or wants to see more about how the gameplay works:
At least one person likes our dumb plots!
And our dumb jokes!
For anyone looking for an extra challenge… We collected over 25,000 solutions during the closed beta, and used them to come up with the optional OCD challenges you see in each level. Here are a bunch of graphs and stats for each level, showing distribution, OCD, and best known scores: 7 Billion Humans Puzzle Stats
Someone noticed our crusade for Oxford commas. The correct, unambiguous, and only acceptable way to delimit a list:
We’ve already released one update so far, about 12 hours after launch, based on player feedback. You can now force subtitles to appear if you’re playing in English. And you can now disable the subtle camera bob that was making a few players feel motion sick. Here’s how to do both! And we’ve got a bunch more fixes ready for the next update, which we hope to release early this week.
“95% of the 105 user reviews for this game are positive.” I know it’s probably tacky to post the review score, but we’re really proud of this! And also we’re tacky!
This week, we’ll also be wrapping up the Nintendo Switch version, and continuing to monitor the various social sites for feedback and any bug reports. Let us know anything you find, and thanks as always for your support!
We’re also running a fancy launch promotion – from now through the weekend, get a free copy of Human Resource Machine with purchase of 7 Billion Humans on Steam, GoG, Humble Store. Through Aug 26. (Make sure you use those specific links.) This also applies to everyone who pre-ordered. Already a proud owner of HRM? Your friends and family will thank you for the gift, and for helping them stay prepared in tomorrow’s modern world!
Help us spread the word! We’re still a tiny team with zero marketing budget, so any positive review or lovely postings on the various social media are much appreciated!
And what’s that? The crowd is asking for an encore? Show us how it’s done, ladies!