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Archive for the ‘Little Inferno’ Category

Coming Soon to the Nintendo Switch!

Tuesday, January 24th, 2017

STEP ASIDE! The door to the Tomorrow Corporation vault is about to burst open… Locked away for literally decades, three multi-award winning games will once again be available for a new generation to enjoy.

Coming soon on the Nintendo Switch, players around the world can once again experience three classic games, re-united on a fantastic new console from Nintendo:

  • Re-discover 2D BOY’s beautiful and surprising World of Goo!
  • Re-ignite the dangerous and uplifting adventure in Little Inferno!
  • Re-engineer your corporate ascent in Human Resource Machine!

And for the first time ever, all three games will come bundled with their full original soundtracks. Tomorrow Corporation’s intrepid interns have created a new Soundtrack Mode, where players can explore Kyle Gabler’s wonderfully bizarre music in this special mode, available only on Nintendo Switch.

We here at Tomorrow Corporation are some of Nintendo’s biggest fans, so we’re excited to be part of this new adventure alongside players at home, on the road, on the train, on the roof, or wherever it is kids go these days!

The vault is rumbling…!

BREAKING NEWS! Little Inferno and HRM on sale until 2016!

Thursday, December 17th, 2015

Happy holidays! It’s the perfect time to cozy up with your favorite Tomorrow Corporation game in front of roaring fire with a cup of warm cocoa and your favorite calculator.

Sale-ElfFor a limited time, both our games are on sale – Little Inferno (50% OFF) and Human Resource Machine (20% OFF) – here on this very website! (*Pro tip for serious holiday elves: Getting the games here on this website is cheaper than anywhere else…)

And if you find yourself filled with extra holiday cheer, our little elves have created the Tomorrow Corporation Holiday Pack, where you can get both Little Inferno and Human Resource Machine at a big discount either for yourself, or gift them away to a lucky friend!

Stay warm in there, everyone!
The Holiday Discount Elves

 

Little Inferno Sale Everywhere and Now Available on GOG

Thursday, October 8th, 2015

Leading up to the launch of Human Resource Machine next week, we’re putting our previous game Little Inferno on sale for a few days. And, better late than never, Little Inferno just released on GOG today!

And just for fun, some of our favorite Little Inferno Let’s Play’s and other thoughtful commentary from the last few years:

Konichiwa, Japan!

Monday, April 6th, 2015

LittleInferno_JP_titlescreen
Thanks to Nintendo of Japan’s outstanding localization team, Little Inferno is officially out in Japan for the Nintendo Wii U! Tomorrow Corporation was honored that the Big N chose to bring over Little Inferno, and even more honored when it was announced on Japan’s Nintendo Direct broadcast last week.


Success!

Localization was a success.

Beyond translating the game, NOJ was a big help coming up with new combos for the Japanese audience – especially since we here at Tomorrow Corporation are woefully behind on our Japanese puns and humor. I would not have heard of the phrase “Marshmallow Girl” or known that there was a rabbit that lived on the moon were it not for the localization team’s tireless efforts.

Arigato, everyone!

And arigato to everyone following our site. It’s been a while since we’ve posted news, but that should be changing in the next month or two. Stay tuned…

Talkin’ About Little Inferno

Thursday, July 17th, 2014

Title Screen

I gave a talk about the things we learned while making Little Inferno at GDC this year,but completely forgot to post it here. There were some difficulties with sound during the presentation, so I ended up singing half of the lyrics of the jingle on stage. With no back up audio. In front of 600 or so people.

Despite the technical difficulties, the talk went pretty well! If you’re interested in learning about the story behind Little Inferno, it’s worth a gander. Just please ignore my bad singing.

Something Else is Burning

In other news, we’ve been quietly prototyping a few different game ideas for a little while now. Nothing new to report just yet, but it has been nice to go back to our roots. Strange to think we wrote that paper almost 9 years ago!