We are a 3 person team. Here are our games so far:

Now Available on iOS, 7 Billion Humans!

Whip out your iPhone and/or iPad! Text your boss and tell them you quit! And then navigate to the Apple App Store and download your steaming hot new game of 7 Billion Humans! YOU’RE HIRED!

Some fun facts:

  • Available as a Universal App (which means a single purchase works on your iPads and iPhones).
  • Automate your swarms of workers on any device with iOS 10 and higher.
  • Begin your new career in any of 13 languages: English, French, Italian, German, Spanish, Dutch, Polish, Brazilian Portuguese, Russian, Traditional Chinese, Simplified Chinese, Korean, and Japanese.
  • Download your fabulous new soundtrack here!
  • More info, trailers, gifs, here!
  • Thanks everyone, and happy programming!

19 Responses to “Now Available on iOS, 7 Billion Humans!”

  1. super_kirill225 says:

    Something is wrong with the names of the teams in Russian. I do not know how during the game (only tomorrow I can buy), but in the screenshots there is a problem.

  2. PunchyCat says:

    It looks and acts kind of funky on iphone xs.

    – The black camera thing on the screen covers some of the content
    – The game keeps prompting to rotate to portrait which then only shows the commands and not the whole game area.

    See screenshot:

  3. Riddip says:


  4. Looks Like I've Lost says:

    Noises of approval.

  5. Tim Kist says:

    “But we want good paying Androids!”

  6. SteeleDynamics says:

    Good work, guys! I’m anxiously awaiting the Android release!

  7. Iestyn says:

    Really serious save game bug report:

    When the app suspends, it does not autosave!

    Several times now I have returned to the app and had to rewrite a solution from scratch because the app was reset by ios and it hadn’t saved anything from the prior session!

    The workaround is to exit to the level select screen EVERY time you lock your phone or switch to another app.

    Other than that, loving the game – Zach would be proud! 😉

    • Kyle Gabler says:

      Thanks for letting us know! I believe your solution is saved every time you run your program as well.

      • iestyn says:

        That doesn’t match my experience so there may be a new bug.

        In at least two cases, I iterated on (ie ran) a solution multiple times before locking my phone, and when I returned the puzzle was reset to its starting state with an empty solution.

        • iestyn says:

          I can confirm that running the code does not trigger an autosave. I tested this on both iPad (mini 2) and iPhone (X). Returning to level select seems to trigger autosave though.

  8. iestyn says:

    Request: faster iteration. When iterating on improving a solution, takes too long to get the results screen where instruction count and time are reported. It goes through the manager’s spiel every time (which to be fair is only funny the first time).

    Really it needs to show a timer onscreen while the solution is running. Being able to set a break point in the code would help with this too (ala exapunks).

  9. iestyn says:

    Minor request: make duplicating instructions easier. For example if you drag an instruction or clause onto the copy button then it copies it to the clipboard.

    Along the same lines, the step instruction should default to whatever was selected last so you can step several times in one direction quickly.

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