We tossed Little Inferno into the iPad App Store fire yesterday, hoped for the best, and subsequently watched with potpourri in our eyes as it crawled its way up to #4 in the charts as of this writing. Thanks to everyone who wrote thoughtful reviews so far, both in the app store, and especially those whose quotes we totally clipped out and stuck all over our screenshots – see all five below!
To create this version of Little Inferno for iOS, we worked with the talented Gil Carmel (and Ron’s brother), who was the same fellow responsible for the iOS version of World of Goo.
Snuggling up with Miss Nancy: We’ve seen a few articles so far describing Little Inferno as a damning criticism of social/casual games. But to be clear – although Little Inferno has a lot of fun flamboyantly using social/casual game mechanics, the game is not mean to be a mean spirited attack on other games. In fact, a couple of us here at Tomorrow Corporation actually enjoy games like Tiny Tower, and My Little Pony: Friendship is Magic! (seriously, try it). So, while the satire aspect of Little Inferno is undeniably there, I’d call it more of a friendly ribbing – and certainly not the reason for the game to exist – really just a lowly tool in service of a simpler, hopefully more heart-warming, less game-specific overall message. Hope that helps! Do you have more questions for Miss Nancy? Ask below in the comments!
Here are the five App Store screenshots – click for full resolution versions: