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Archive for the ‘indie games’ Category

Grab a Friend, Switch Editions will Have Local Multiplayer

Wednesday, March 15th, 2017

Enthusiastic players enjoy multiplayer Little Inferno.

 

For those of you lucky enough to have a friend, invite them to your rooftop party! Switch editions of World of Goo and Little Inferno will both have cooperative local multiplayer – the best kind of multiplayer.

 

Q: I do not have any friends?

A: We’ve all been there. In the meantime, you can always play single player, or with two hands.

 

Q: Multiplayer Little Inferno, a Switch exclusive?!

A: Yes! The brand new Switch Edition is the first and only version of Little Inferno to feature multiplayer. Now you can drag a friend through your personal existential crisis! It’s incredibly satisfying to rip things apart and burn it all down with a friend. Also perfect for couples.

 

Q: But I want to play by myself!

A: You’re in luck! We got single player Little Inferno approved first, and multiplayer approved a little bit later. So the single player version will launch first, and then the multiplayer update will roll out automatically about a week later. It should all happen magically and you won’t have to do anything special, except sit back and enjoy that brief moment of alone time while you’ve got it.

 

Q: A free update?! Will there be pink logs?

A: Due to inexplicable, overwhelming, demand for pink logs, Tomorrow Corporation is considering branching out into the pink log manufacturing business. Management does not know why pink logs are so popular, but is happy to accommodate.

 

Q: I thought I remember playing World of Goo with a friend … a long time ago?

A: Many years and several generations ago, the original Wii version supported playing with more than one Wii controller. We think this is the first version since then to feature multiplayer.

 

Q: Is Human Resource Machine multiplayer?

A: We thought about it, and debated it, and decided it would be too chaotic for a game that needs such concentration. But if players want it and can make a thoughtful case for it, we’ll consider adding it!

 

Q: I am not a cooperative person and do not want to cooperate with others.

A: You can always play single player! Good luck out there, and see you … Tomorrow!

 

We Have a Switch Release Date…!

Tuesday, March 14th, 2017

Princess Peach has smiled upon us, and granted us a release date for – THIS WEEK! World of Goo, Little Inferno, and Human Resource Machine Switch editions will all be available in North America this Thursday, March 16!

We haven’t received an official confirmation from Nintendo of Europe, but we hope to have good news for our European friends soon.

And our intern made us Switch eShop trailers for all three games, delicately embedded below.

It was a long, dangerous journey, but here comes the Tomorrow Corporation train! Stand back. The doors are closing. Next stop: Nintendo eShop!

Coming Soon to the Nintendo Switch!

Tuesday, January 24th, 2017

STEP ASIDE! The door to the Tomorrow Corporation vault is about to burst open… Locked away for literally decades, three multi-award winning games will once again be available for a new generation to enjoy.

Coming soon on the Nintendo Switch, players around the world can once again experience three classic games, re-united on a fantastic new console from Nintendo:

  • Re-discover 2D BOY’s beautiful and surprising World of Goo!
  • Re-ignite the dangerous and uplifting adventure in Little Inferno!
  • Re-engineer your corporate ascent in Human Resource Machine!

And for the first time ever, all three games will come bundled with their full original soundtracks. Tomorrow Corporation’s intrepid interns have created a new Soundtrack Mode, where players can explore Kyle Gabler’s wonderfully bizarre music in this special mode, available only on Nintendo Switch.

We here at Tomorrow Corporation are some of Nintendo’s biggest fans, so we’re excited to be part of this new adventure alongside players at home, on the road, on the train, on the roof, or wherever it is kids go these days!

The vault is rumbling…!

Human Resource Machine Coming Soon to Nintendo WiiU

Tuesday, September 15th, 2015

2octoplierInboxing

MEMO TO ALL CITIZENS OF THE WORLD! Our hard working employees have been busy filling Human Resource Machine with as many puzzles and data boxes as possible.

And we’re now finally pleased to announce that Human Resource Machine will be available for Windows, Mac, and Nintendo WiiU on October 15, 2015. Other platforms TBD. (Update: European WiiU version will release a little later, more info soon.)

Platform Friends

In these last few remaining weeks, we’ll be eradicating any remaining bugs, and translating the game into all of earth’s many languages, thanks to our brave beta and translation project volunteers, pictured below, hard at work.

2ScavengerChain_ps

 

Little Inferno for Android NOW AVAILABLE! [UPDATED]

Tuesday, December 3rd, 2013

Little Inferno for Android

Toasty robots, type in your unlock codes! Swype across your parallaxing desktop! And ask Google’s permission to begin downloading your brand new Little Inferno for Android! It’s rolling out right now, worldwide at a launch discount of $2.99 (normally $4.99).

All reasonably recent devices should be able to handle the game just fine –  requiring Android OS 4.1 (JellyBean) or higher, 1GB RAM or higher, and 1GHz processor speed or higher. Any older device that is not compatible will be immediately incinerated.

Load Your DisketteThanks for your patience, everyone, while we put this together. And thanks to the folks at Apportable for making this happen. Let us know below how it works for you, and we’ll try and be quick about updates!

 

UPDATE AVAILABLE!

An update has just launched, version 1.2, on Google Play and Humble Store. Update on Amazon coming shortly after some more QA.

  • There should be better performance overall.
  • Less battery usage.
  • Rounded icon corners! (A highly requested feature.)

For those who have encountered a crash when using the My Pictures item to load photos, our Android experts think this can be solved one of two ways:

1) Instead of choosing a picture from your gallery or pictures, hit your Android back-button. We will choose a stock photo for you and you’ll be able to move on to the next catalog!

2) For some players, we believe that this problem is caused by a setting on some Android devices that shuts down the background activity to save memory. This may be a device setting that you can change if you can access Settings->Developer Options; it’s called “Don’t Keep Activities”. If not though, you can always get around it by pressing your back-button.

For those who are seeing this crash, does this help?

Note: The Android folks are still looking into NVidia Shield and TegraNote devices. If you’re still encountering any issues, the quickest way to get tech support is to contact our Android folks at Apportable by emailing here: androidsupport at tomorrowcorporation.com