One day we’ll all communicate in a common digital language without ambiguity. But until then, we’ll make every effort to accommodate the inefficient languages our meat brains understand.
And one of our favorite parts of making indie games the last few years is the community translation project. Little Inferno, World of Goo, and now Human Resource Machine, have been fully translated by real live humans from around the world – very patient people who’ve gracefully handled terrible puns, obtuse idioms, and all.
So we’re proud to announce that Human Resource Machine will be available in 10 languages – English, French, Italian, German, Spanish, Dutch, Polish, Swedish, Russian, and Brazilian Portuguese – much thanks to our fellow translators listed below, as they appear in the credits.
Windows and Mac versions of HRM are coming out next week on Oct 15 on Steam, GOG, Humble Store, and right here on this site! But looks like our North American Wii U version will be delayed a week or so – we’ll post an updated date here as soon as we get it. It’s totally our fault for submitting a little late, we just tried to fill the Nintendo version with too many mushrooms!
MEMO TO ALL CITIZENS OF THE WORLD! Our hard working employees have been busy filling Human Resource Machine with as many puzzles and data boxes as possible.
And we’re now finally pleased to announce that Human Resource Machine will be available for Windows, Mac, and Nintendo WiiU on October 15, 2015. Other platforms TBD. (Update: European WiiU version will release a little later, more info soon.)
In these last few remaining weeks, we’ll be eradicating any remaining bugs, and translating the game into all of earth’s many languages, thanks to our brave beta and translation project volunteers, pictured below, hard at work.